Last Chance to Enter: Samsung’s Solve for Tomorrow Competition Nears Deadline as Young People Call for Tech Solutions to Real-World Issues

With less than a week left until entries close on 1 February, Samsung is urging teachers across the UK to support their students in entering this year’s Solve for Tomorrow competition – a tech‑for‑good challenge designed to give young people the chance to turn their ideas into real‑world solutions and win exciting prizes, including Samsung tech, expert mentoring and national recognition.

The timing could not be more relevant. As the education sector reflects on new technologies showcased at BETT 2026, student concerns are front and centre. Samsung’s recent research shows:

  • 47% of 11–15‑year‑olds worry about online safety, and
  • 61% are anxious about the cost of living

– two powerful themes that align closely with this year’s Solve for Tomorrow competition themes, and with the national conversation ahead of Safer Internet Day.

Why Solve for Tomorrow Matters Right Now

Samsung’s research also found that 48% of young people feel confident they could invent a tech product that would positively impact society. Solve for Tomorrow gives them a platform to develop those ideas with structure, support and industry insight.

Open to all 11–18‑year‑olds, the programme invites students to use design thinking to tackle real challenges – from online safety to sustainability, inclusion, accessibility and digital wellbeing.

For teachers looking for a purposeful activity to support Safer Internet Day or to add real‑world relevance to lessons this term, Solve for Tomorrow is a simple, impactful way to embed project‑based learning.

Connected Learning in Action: Highlights from BETT 2026

At last week’s BETT show, Samsung brought its education ecosystem to life with a full mock classroom demonstrating how AI‑enabled tools can support teachers and students:

  • Galaxy Book6 Series laptops and tablets for planning, collaboration and hybrid learning
  • Galaxy XR for immersive, curriculum‑enhancing learning experiences
  • Interactive displays such as WEFX and Flip WMFX, featuring Circle to Search and AI Classroom Assistant, designed to streamline lesson flow and classroom management

Samsung’s message was clear: technology should adapt to the learner, not the other way around – and Solve for Tomorrow is an extension of this vision, empowering students to use technology meaningfully and creatively.

Year‑Round Impact: Free Solve for Tomorrow Resources for Teachers

Even after the competition closes, all Solve for Tomorrow teaching resources remain available for free, making the programme a valuable tool throughout the academic year.

Teachers can access:

Full lesson slides and activity banks that introduce design thinking in a simple, step‑by‑step format – ideal for KS3 or KS4.

Guided worksheets that help learners ideate, prototype and test solutions independently or in groups.

Shorter, flexible versions of the resources – perfect for form time, drop‑down days or enrichment sessions.

Training developed with partners such as the D&T Association, giving teachers practical confidence to deliver design thinking and emerging tech topics.

Content from Samsung employees and partners that helps students understand how professional designers and technologists approach problem‑solving.

Because the resources are curriculum‑aligned (PSHE, D&T, STEM), they can also support Gatsby Benchmarks, Ofsted Personal Development and cross‑curricular project work.

Teachers often use the materials to run mini‑design sprints, creativity days, KS3 project starters, or extra‑curricular innovation clubs – even outside the competition window.

Prizes, Recognition and Real‑World Impact

Students who enter Solve for Tomorrow have the chance to win:

  • Samsung tech devices
  • Industry mentoring and design guidance
  • Opportunities to showcase their ideas publicly on national platforms

For many students, the programme sparks long‑term interest in design, engineering and digital careers. Past finalists have created solutions addressing online safety, accessibility and community wellbeing – demonstrating exactly what young creators can achieve when they’re given the tools and confidence to try.

A Final Call to Teachers and Schools

With the 1 February deadline fast approaching, now is the perfect moment to:

  • Support students in submitting their ideas
  • Use Solve for Tomorrow resources in PSHE, Computing, D&T or enrichment sessions
  • Tie entries into Safer Internet Day activities
  • Encourage students to explore tech‑for‑good design tied to the issues they care about most

Teachers can explore resources and submit entries at:
👉 www.solvefortomorrowuk.com

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